Finally, we’re here, at the last part of The Old Kingdom trilogy by Garth Nix, Abhorsen. And just a quick reminder: the first book is Sabriel and the second book is Lirael, and you can check out the reviews on my blog.
Previous book was about Lirael picking up her team, readying herself to assume the leader position, and meanwhile also figuring out a war strategy.
So in this book, Lirael, Sam, the Dog, and Mogget are carrying on with the plan they’ve made. Plain as day, they are to make it to the Red Lake in time to hopefully save Nick from whatever possessing him.
They don’t know what exactly Nick is doing at the Red Lake, nor the extent of danger awaits them there. But at least, as a starter, they do know that a Greater Dead, Chlorr and her superior, a highly dangerous Necromancer named Hedge are assisting whatever being possessing Nick. And doing any means necessary to prevent the squad to get to the Red Lake is a big part of their job.
As the story goes, Dog is revealed to be a lot more than she seems on the outside. Even only as a shadow of what once it was, Dog is still one of the earliest beings who’s there when the Charter was created. And despite her reluctance to divulge her depth of knowledge, the situation presses her to do so. Therefore, as the team fighting obstacle by obstacle, from trying to remain undetected by Hedge to defeating Chlorr, Dog gradually provides every requisite detail.
It shortly appears that Hedge is in a mission of unearthing two hemispheres that should both be joined, a force called the Destroyer would be unleashed. For millenias, the Destroyer has been bound by the seven Charters and bloods, and been attempting to resurface ever since. Now, Hedge is in His service to oversee the work until His successful comeback. One-zero to Hedge, the team reaches their destination too late. Once they’re there, both hemispheres have been united, and the Destroyer is already stretching to unleash His full-fledged power.
Everything has gone as the Destroyer planned but one thing, Lirael. All her life unmistakably feeling different, Lirael turns out to be a Remembrancer, a person who can See the past instead of the future and the only one in the past hundred years. It’s her privilege, and hers only, to look to the past to learn how to bind the Destroyer. With Abhorsen responsibilty, Clayr birthright and a Remembrancer authority integrated, Lirael finally assumes the ultimate general position, leading all the instrumental elements to hopefully beat the impossible force.
In every adventure, the conclusive stage always pays off all the descriptive groundwork. All pieces ultimately fall into the right places, and the final image comes to materialize.
I loved the way things ended in this trilogy. Nothing not to love. Even with the inevitable deaths everything was fine. I guess, death can be surreal sometimes in fantasies, because more often than not, the narrative can go back and forth between living and death. A sensible conclusion is what it all was.
Engagement-wise, the second book was the absolute winner for me. Like in any other fantasy, you sort of know how all things are going to end up just fine with our hero comes out different but better, this series is no exception. I must admit that, no matter on what level, that sort of killed the buzz in any fantasy ending for me, and again, this series is no exception.
Last but not least, my fantasy reference is beyond narrow, hence I need to widen my horizon by a lot first in order to give a meaty review on a fantasy book or series. Which I plan on doing. But for now, that’s about all I have to say. So, see you Nerdies around!